Color Theory for Digital Artists: Part 2
Last time we talked about all the components of colors—Hue, Saturation, Brightness, Chroma, and Value—and how they’re handled in digital drawings apps. Today we’re going…
Last time we talked about all the components of colors—Hue, Saturation, Brightness, Chroma, and Value—and how they’re handled in digital drawings apps. Today we’re going…
Digital artists have it easy—they get all the colors of the rainbow, and they can make them slightly brighter or slightly more saturated just by…
If you don’t want your art to look flat, you need to shade it. But darkening certain parts is not enough—you need to know which…
Drawing is largely an intuitive process. Artists tend to not think about the position, shape, and angle of every line—instead, they test what “feels” right…
Most artists learn how to draw 3D forms through the process of trial and error, and after a while their intuition tells them what to…
Imagine two competitors in an obstacle course race. Competitor A visits the course before the race. They walk slowly, analyzing each obstacle, and testing various…